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We haven’t tested this ourselves and thus we can’t promise that it will work without any major issues: SIDFactoryII_Linux_20200725.zip Groepaz from the VICE team also compiled a version for Linux.
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This is a service update that fixes a few issues in the latest main build.

The main features of this build are a help overlay (use F12), color schemes (browse these with Ctrl+F7) and driver update 11.02 with commands for pulse program index, tempo change and main volume.Īlso, SID Factory II is now for the first time on GitHub. The main features of this build are the converter now being embedded into the editor itself, hotkeys for duplicating a sequence, and driver update 11.03 with a filter enable flag bit in the instruments.īut wait just a minute… what’s happening in that image!? 😮 Version Please refer to the GitHub page for the full list of changes as well as the source codes. The main features of this build are song list descriptions, driver 11.04 with note delay, specifying the zero page addresses used by the driver, and various minor fixes. Please download the service release version 20221007 above. The main features of this build are multi song support, copy/paste areas in sequences, copy/paste multiple sequences in the song list, configurable virtual piano layout, and a ton of new demo source tunes.
#Goattracker download how to
Need help learning how to use SID Factory II? Check out this tutorial series also on this blog. This is a service release that fixes a crash when converting NP20 and GT tunes, a crash when using a loop point beyond position 128, and a bug where sometimes you couldn’t edit sequences before playing. Please refer to the GitHub page for the source codes. Here you can find the latest builds for downloading.įeel free to comment either here or in our Facebook group. It uses the reSID emulator and is currently in open BETA. Haha, I probably spent more time looking at the keyboard shortcut summary screen than the tracker itself the last time I tried it.SID Factory II is a cross-platform editor for composing music that will work on a Commodore 64. And if they can be optimized in some or share tables in any way let the code do the magic before pushing out the SID code.Īlso while some people are still comfortable with VI on unix/linux, I cant help but think that adding a few buttons here and there to use a mouse on would help immensely unless you use the tracker every day to memorize the gazillion keyboard shortcuts.

Haha, just kidding, well, I guess I am kinda used to the idea of having all parameters and settings for one instrument in one screen/area, and not glued together like a sticky sandwitch. Well, its probably something you get used to, heck, people even learn to play the bagpipe so why not learn Goattracker. But its rather counter-intuitive in the way that it has "jumps" that gets messed up if you start shifting stuff in those tables. I perfectly understand though that in a C64 every byte counts so its wise to have some control over this and reuse tables whenever possible. One thing I never could get used to was the tables in Goattracker.
